Lecture
Game Design & Development
Course and term details
- Sequence
- 40
- Part of term
- 1
- Term
- Fall 2026
- Delivery
- Online-Asynchronous
- Delivery code
- I
- Linked section
- No
- Open section
- Yes
Fall 2026
LectureOnlineWilliams, Mia KOnline · async
Section data from the UW course catalog via uwyoschedule. Confirm seats and meeting times in WyoWeb before you register.
Lecture
Schedule
Days TBD
08/31/2026 – 12/11/2026
No Meeting · LEC
Faculty
Williams, Mia KPrimary
mwill114@uwyo.edu
Seats
Credits
Course description
Develop a practical foundation in game design with a focus on concept development, design, deconstruction, and prototyping. Using game design theory, analysis, physical prototyping, playtesting, and iteration students translate game ideas into gameplay. Gamification and using game design as pedagogy are explored as intersections of learning and gaming.
Attributes
1
TMNC · Tuition - Main Campus
Tuition - Main Campus
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